Cheating Dungeon Master
2014Colossal humanoide (human), caótico e mau
Classe de Armadura 21
Pontos de Vida 108 ()
Velocidade 30 ft., voo 30 ft., nado 30 ft., escavação 30 ft., escalada 30 ft.
Iniciativa
Imunidades a Condição cego, encantado, surdo, exhausted, amedrontado, incapacitado, paralisado, petrificado, contido, inconsciente
Sentidos visão verdadeira 120 ft., Percepção passiva 19
Idiomas All
Nível de Desafio 14 (11,500 XP)
Ações
Multiattack. The dungeon master makes two attacks.
DM's Fist. Melee Weapon Attack: , reach 100 ft., one target. Hit bludgeoning, piercing, or slashing damage (dungeon master's choice).
Rockfall. Each creature of the dungeon master's choice within 100 feet of it takes bludgeoning damage and must succeed on a DC 17 Constitution saving throw or be reduced to 0 hit points. If a creature's saving throw is successful, the creature is immune to the dungeon master's Rockfall for the next 24 hours.
Reações
I Make the Rules. When the dungeon master takes damage, it can gain resistance to that damage type (including the triggering damage) until the start of its next turn.