
Mummy
2014Médio morto-vivo, leal e mau
Classe de Armadura 11
Pontos de Vida 58 ()
Velocidade 20 ft.
Iniciativa
Testes de Resistência Sab +2
Vulnerabilidades a Dano fogo
Resistências a Dano contundente, perfurante, cortante de ataques não mágicos
Imunidades a Dano necrótico; veneno
Imunidades a Condição encantado; exaustão; amedrontado; paralisado; envenenado
Sentidos visão no escuro 60 ft., Percepção passiva 10
Idiomas the languages it knew in life
Nível de Desafio 3 (700 XP)
Ações
Multiattack. The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
Rotting Fist. Melee Weapon Attack: , reach 5 ft., one target. bludgeoning damage plus necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
Dreadful Glare. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.