Ficha em PT-BR

Blue Scream of Death

2014

Médio morto-vivo, caótico e mau


Classe de Armadura 13

Pontos de Vida 130 ()

Velocidade 0 ft., voo 40 ft.

Iniciativa


STR
1
DEX
16
CON
10
INT
12
WIS
11
CHA
18

Testes de Resistência Sab +3, Car +7

Resistências a Dano ácido, fogo, relâmpago, trovão; contundente, perfurante and cortante from nonmagical weapons

Imunidades a Dano frio, necrótico, veneno

Imunidades a Condição encantado, exaustão, amedrontado, agarrado, paralisado, petrificado, envenenado, caído, contido

Sentidos visão no escuro 60 ft., Percepção passiva 10

Idiomas Common, Elvish

Nível de Desafio 6 (2,300 XP)


Ações

Corrupting Touch. Melee Spell Attack: , reach 5ft., one target. Hit: necrotic damage plus cold damage.

Horrifying Visage. Each non-undead creature within 60 feet of the blue scream of death that can see her must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the blue scream of death is within line of sight, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the blue scream of death's Horrifying Visage for the next 24 hours.

Death Scream (1/day). The blue scream of death releases a bone-chilling scream, provided that she isn't in sunlight. This scream has no effect on constructs and undead. All other creatures within 30 feet of her that can hear her must make a DC 15 Constitution saving throw. On a success, the creature takes cold damage. On a failure, the creature magically begins to turn to ice and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is frozen solid until freed by the greater restoration spell or other magic.

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