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Amalthalda, the Exorcist

2014

Médio humanoide (half-orc)


Classe de Armadura 20

Pontos de Vida 289 ()

Velocidade 30 ft.

Iniciativa


STR
20
DEX
11
CON
19
INT
11
WIS
14
CHA
18

Sentidos visão no escuro 60 ft., Percepção passiva 12

Idiomas Celestial, Common, Orcish

Nível de Desafio 15 (13,000 XP)


Ações

Multiattack. Amalthalda makes three melee attacks.

Sun Shard. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning, piercing, or slashing damage (Amalthalda's choice) plus radiant damage.

Holy Nova (Recharges after a Long Rest). Amalthalda invokes the light of Pelor in a 30-foot radius around her. Any undead or fiend Amalthalda chooses within the area is stunned until the end of its next turn, and must succeed on a DC 17 Wisdom saving throw or take radiant damage and become permanently blinded. On a successful save, the target takes half as much damage and isn't blinded.    Amalthalda and any friendly creature in the area regains hit points.

Lay on Hands (Recharges after a Long Rest). Amalthalda's blessed touch can heal wounds. She has a pool of healing power she can use to restore up to 90 hit points.    She can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in her pool.    Alternatively, she can expend 5 hit points from her pool to cure the target of one disease or neutralize one poison affecting it. She can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.    This action has no effect on undead and constructs.

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