Disintegrate

6th-level transmutation

⚗️

Casting Time 1 action

Range 60 feet

Components V, S, M (A lodestone and a pinch of dust.)

Duration Instantaneous


SorcererWizard

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.

A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes force damage. If this damage reduces the target to 0 hit points, it is disintegrated.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.


At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by for each slot level above 6th.

Qual tier essa magia merece?

Faça login para votar

Ready to roll initiative with Disintegrate?

Free D&D 5e combat tracker · real-time initiative · no signup

Start Combat →