Stat block in English
Wight token

Wight

2014

Medium undead, Neutral Evil


Armor Class 14

Hit Points 45 ()

Speed 30 ft.

Initiative


STR
15
DEX
14
CON
16
INT
10
WIS
13
CHA
15

Skills Perception +3, Stealth +4

Damage Resistances necrotic; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered

Damage Immunities poison

Condition Immunities exhaustion; poisoned

Senses darkvision 60 ft., passive Perception 13

Languages the languages it knew in life

Challenge 3 (700 XP)


Sunlight Sensitivity. While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.


Actions

Multiattack. The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.

Life Drain. Melee Weapon Attack: , reach 5 ft., one creature. necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.

Longsword. Melee Weapon Attack: , reach 5 ft., one target. slashing damage, or slashing damage if used with two hands.

Longbow. Ranged Weapon Attack: , range 150/600 ft., one target. piercing damage.

About Wight

Wights are undead warriors created when particularly evil or vengeful humanoids die but refuse to pass on. Unlike zombies, they retain their intelligence and cunning, making them dangerous leaders of lesser undead and skilled tacticians in their own right.

  • Life Drain reduces maximum HP on a hit — stacking multiple hits against a single target can be lethal even at higher levels.
  • Sunlight Sensitivity: disadvantage on attacks and perception in sunlight — a key vulnerability.
  • Can create Zombie servants from humanoids it kills, potentially turning the party's fallen against them.

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