Walking Hive
2014Huge elemental, neutral
Armor Class 16
Hit Points 115 ()
Speed 30 ft.
Initiative
Saving Throws Con +7
Damage Vulnerabilities thunder
Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
Senses blindsight 60 ft. (blind beyond this radius), tremorsense 60 ft., passive Perception 12
Languages Terran
Challenge 5 (1,800 XP)
Actions
Multiattack. The walking hive makes two slam attacks.
Slam. Melee Weapon Attack: , reach 10 ft., one target. Hit: bludgeoning damage.
Release Swarm. The walking hive releases up to 2 swarms of beetles, insects, or wasps. The swarms appear in unoccupied spaces within 5 feet of the walking hive, act as allies of the walking hive, and obey its spoken commands. The swarms remain for 1 hour, or until it or the walking hive dies.
Reactions
Defend the Hive. When the walking hive is hit by an attack, it can alert nearby swarms. Each swarm within 60 feet of the walking hive that can hear it can use its reaction to move up to half its speed and make one melee weapon attack against the attacker.