Valravn
2014Medium undead (shapechanger), neutral evil
Armor Class 19
Hit Points 162 ()
Speed 30 ft.
Initiative
Damage Resistances acid, fire, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities cold, necrotic, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 11
Languages the languages it knew in life
Challenge 12 (8,400 XP)
Actions
Multiattack. The valravn makes four shadow blade attacks.
Bite. Melee Weapon Attack: , reach 5 ft., one creature that is grappled by the valravn, incapacitated, or restrained. Hit: piercing damage plus necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the valravn regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Shadow Blade. Melee or Ranged Weapon Attack: , reach 5 ft. or range 20/60 ft, one target. Hit: psychic damage. If the target is a creature, it must succeed on a DC 14 Constituion saving throw or be stunned until the end of the valravn's next turn. If a creature's saving throw is successful or the effect ends on it, the creature is immune to this stun for the next 24 hours.