Swarm of Squirrels
2014Medium (tiny) beast (swarm), unaligned
Armor Class 14
Hit Points 36 ()
Speed 30 ft., climb 30 ft.
Initiative
Damage Resistances bludgeoning, piercing, and
Condition Immunities charmed, frightened, paralyzed,
Senses darkvision 30 ft., passive Perception 10
Languages -
Challenge 2 (450 XP)
Keen Smell. The swarm has advantage on Wisdom (Perception) checks that rely on smell.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny squirrel. The swarm can't regain hit points or gain temporary hit points.
Actions
Bites. Melee Weapon Attack: , reach 0 ft., one creature in the swarm's space. Hit piercing damage, or piercing damage if the swarm has half of its hit points or fewer. The target must succeed on a DC 10 Constitution saving throw or fall prone, becoming incapacitated with laughter and unable to stand up until the end of the swarm's next turn. S SWARM OF SQUIRRELS 79