Stag Knight
2014Medium fey, chaotic neutral
Armor Class 16
Hit Points 225 ()
Speed 40 ft.
Initiative
Saving Throws Dex +9, Cha +8
Skills Perception +9, Performance +8, Persuasion +8
Condition Immunities exhaustion
Senses passive Perception 19
Languages Common, Elvish, Sylvan
Challenge 11 (7,200 XP)
Actions
Multiattack. the knight makes three melee attacks or three ranged attacks. It can use Volley in place of one briarthorn bow attack if it is available.
Briarthorn Bow. Ranged Weapon Attack: , range 80/320 ft., one target. Hit: piercing damage. If the target is a creature, it is grappled (escape DC 17) by the arrow as it explodes into a thorny vine.
Short Sword. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.
Volley (Recharge 6). The knight fires an arrow into the air. Dozens of duplicate arrows fall in a 40-foot radius centered on a point the knight can see within 320 feet. Each creature in a 40-foot-radius must make a DC 17 Dexterity saving throw. A creature takes piercing damage on a failed save, or half as much damage on a successful one.