Stat block in English

Spring Heeled Jack

2014

Medium fey, chaotic neutral


Armor Class 14

Hit Points 299 ()

Speed 40 ft.

Initiative


STR
19
DEX
19
CON
15
INT
13
WIS
13
CHA
17

Saving Throws Str +8, Dex +8

Skills Acrobatics +12, Athletics +12

Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks

Senses darkvision 120 ft., passive Perception 11

Languages Common, Sylvan

Challenge 10 (5,900 XP)


Actions

Multiattack. Jack makes three claw attacks.

Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit slashing damage, and the target must succeed on a DC 15 Wisdom saving throw or become frightened until the end of its next turn.

Blue and White Flame Breath (Recharge 6). Jack breathes a gout of blue and white flame in a 15-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or become paralyzed for 1 minute. On a successful saving throw, a creature is blinded until the end of its next turn. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success.


Legendary Actions

Move. Jack moves up to his speed without provoking    opportunity attacks.

Claw. Jack makes one claw attack.

Eyes of Red Fire (3 actions). Jack immediately recharges    the use of his Blue and White Flame Breath ability.

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