Scout Rogue
2014Medium humanoid (goliath)
Armor Class 14
Hit Points 26 ()
Speed 30 ft.
Initiative
Saving Throws Dex +6, Int +3
Skills Athletics +4, Nature +3, Perception +6, Stealth +7, Survival +6
Senses darkvision 60 ft., passive Perception 16
Languages Common, Giant
Challenge 1 (450 XP)
Actions
Javelin. Ranged Weapon Attack: , range 30/120 ft., one target. Hit: piercing damage.
Scimitar. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.
Reactions
Skirmisher. The rogue is difficult to pin down during a fight. The rogue can move up to half its speed when an enemy ends its turn within 5 feet of it. This movement doesn’t provoke opportunity attacks.
Stone's Endurance (Recharges after a Short or Long Rest). The rogue can focus itself to occasionally shrug off injury. When the rogue takes damage, it can reduce the damage by .