Mastermind Rogue
2014Medium humanoid (changeling)
Armor Class 15
Hit Points 195 ()
Speed 30 ft.
Initiative
Saving Throws Dex +8, Int +4, Wis +5
Skills Deception +11, Insight +9, Persuasion +11, Sleight of hand +12, Stealth +12
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 9 (5,000 XP)
Actions
Multiattack. The rogue makes two attacks with its rapier and one with its dagger or two with its longbow.
Dagger. Melee or Ranged Weapon Attack: , reach 5ft. or range 20/60 ft., one target. Hit: piercing damage.
Rapier. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.
Longbow. Ranged Weapon Attack: , range 80/320 ft., one target. Hit: piercing damage.
Shapechanger. The rogue can polymorph into any medium humanoid that it has seen, or back into its true form. However, its equipment does not change with it. If the rogue dies, it reverts to its natural appearance.
Reactions
Misdirection. The rogue can sometimes cause another creature to suffer an attack meant for it. When it is targeted by an attack while a creature within 5 feet of the rogue is granting it cover against that attack, the rogue can use its reaction to have the attack target that creature instead of it.
Uncanny Dodge. The rogue halves the damage that it takes from an attack that hits it. The rogue must be able to see the attacker.