Stat block in English

Kuo-Toa Chosen of Blibdoolpoolp

2014

Medium humanoid (kuo-toa)


Armor Class 15

Hit Points 120 ()

Speed 30 ft., swim 30 ft.

Initiative


STR
18
DEX
14
CON
16
INT
12
WIS
10
CHA
16

Skills Perception +3

Senses darkvision 120 ft., passive Perception 13

Languages Undercommon

Challenge 6 (2,300 XP)


Actions

Multiattack. The kuo-toa makes two attacks: one with its bite and one with its claw.

Bite. Melee Weapon Attack: , reach 5 ft., one target. Hit: piercing damage.

Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage, and the target is grappled (escape DC 15).

Lay On Claw. The kuo-toa has a pool of healing power that replenishes at midnight. With that pool, the kuo-toa can restore 45 hit points. The kuo-toa can touch a kuo-toa with its claw and restore a number of hit points to that kuo-toa, up to the maximum amount remaining in its pool.


Reactions

Sticky Shield. When a creature misses the kuo-toa with a melee weapon attack, the kuo-toa uses its sticky shield to catch the weapon. The attacker must succeed on a DC 15 Strength saving throw, or the weapon becomes stuck to the kuo-toa's shield. If the weapon's wielder can't or won't let go of the weapon, the wielder is grappled while the weapon is stuck. While stuck, the weapon can't be used. A creature can pull the weapon free by taking an action to make a DC 15 Strength check and succeeding.

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