Stat block in English

Hellephant

2014

Huge fiend, chaotic evil


Armor Class 15

Hit Points 187 ()

Speed 45 ft.

Initiative


STR
26
DEX
7
CON
23
INT
7
WIS
13
CHA
13

Saving Throws Str +12, Con +10

Damage Resistances cold

Damage Immunities poison

Condition Immunities poisoned

Senses passive Perception 11

Languages understands Abyssal and Common, but can't speak

Challenge 11 (7,200 XP)


Actions

Multiattack. The hellephant makes two gore attacks.

Gore. Melee Weapon Attack: , reach 5 ft., one target. Hit: piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Stomp. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage.

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