Stat block in English
Clay Golem token

Clay Golem

2014

Large construct, Unaligned


Armor Class 14

Hit Points 133 ()

Speed 20 ft.

Initiative


STR
20
DEX
9
CON
18
INT
3
WIS
8
CHA
1

Damage Immunities acid; poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine

Condition Immunities charmed; exhaustion; frightened; paralyzed; petrified; poisoned

Senses darkvision 60 ft., passive Perception 9

Languages understands the languages of its creator but can't speak

Challenge 9 (5,000 XP)


Acid Absorption. Whenever the golem is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt.

Berserk. Whenever the golem starts its turn with 60 hit points or fewer, roll a . On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.


Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: , reach 5 ft., one target. bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.

Haste (Recharge 5-6). Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.

About Clay Golem

The clay golem is an artificial construct shaped from clay and animated by divine magic. Unlike stone or iron golems, it has a peculiar berserking quality — when damaged by certain spells, it enters a frenzy that even its creator cannot fully control.

  • Berserk state triggers when damaged below half HP by certain spells — it attacks everything including its creator.
  • Slam attack reduces the target's maximum HP until a long rest, stacking with repeated hits.
  • Immune to all spells except those that specifically affect it — direct magical attacks are largely wasted.

Ready to roll initiative with Clay Golem?

Free D&D 5e combat tracker · real-time initiative · no signup

Start Combat →