Stat block in English
Chimera token

Chimera

2014

Large monstrosity, Chaotic Evil


Armor Class 14

Hit Points 114 ()

Speed 30 ft., fly 60 ft.

Initiative


STR
19
DEX
11
CON
19
INT
3
WIS
14
CHA
10

Skills Perception +8

Senses darkvision 60 ft., passive Perception 18

Languages understands Draconic but can't speak

Challenge 6 (2,300 XP)


Actions

Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.

Bite. Melee Weapon Attack: , reach 5 ft., one target. piercing damage.

Horns. Melee Weapon Attack: , reach 5 ft., one target. bludgeoning damage.

Claws. Melee Weapon Attack: , reach 5 ft., one target. slashing damage.

Fire Breath (Recharge 5-6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking fire damage on a failed save, or half as much damage on a successful one.

About Chimera

The chimera is a grotesque combination of lion, goat, and dragon — three heads, three attacks, and a fire-breathing goat head that doesn't fit any natural category. It is unpredictable, aggressive, and deeply territorial.

  • Multiattack with horns, claws, and bite — its three heads operate independently.
  • Fire Breath (7d8) from the dragon head adds a ranged element to what is otherwise a melee monster.
  • Each head seems to act with partial independence, creating a tactically chaotic presence.

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