Carnifer
2014Huge plant, unaligned
Armor Class 16
Hit Points 138 ()
Speed 20 ft.
Initiative
Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing
Senses passive Perception 12
Languages Common, Druidic, Elvish, Sylvan
Challenge 12 (8,400 XP)
Actions
Multiattack. The carnifer makes two attacks: one with its root and one with its slam.
Root. Melee Weapon Attack: , all targets on the ground within 30ft. Hit: bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, each target takes bludgeoning damage at the end of its turn.
Slam. Melee Weapon Attack: , reach 10ft., one target. Hit: bludgeoning damage.
Bury. The carnifer drags any creature it is currently grappling with 0 hit points into the earth. The buried target is restrained and unable to breathe or stand up. A creature can take an action to make a DC 15 Strength check, ending the buried state on a success. A Buried creature has disadvantage on this Strength check.