Stat block in English

Cadaver Fly-Trap

2014

Medium undead, chaotic evil


Armor Class 12

Hit Points 97 ()

Speed 30 ft.

Initiative


STR
17
DEX
11
CON
16
INT
7
WIS
7
CHA
6

Damage Immunities poison

Condition Immunities poisoned

Senses blindsight 10 ft. (blind beyond this radius), passive Perception 8

Languages

Challenge 2 (450 XP)


Actions

Multiattack. The cadaver makes two attacks: one with its claw, and one with its fly-trap.

Claw. Melee Weapon Attack: , reach 5 ft., one target. Hit: slashing damage.

Fly-Trap. Melee Weapon Attack: , reach 10 ft., one creature. Hit: piercing damage plus acid damage. If the target is a Small or smaller, it must succeed on a DC 10 Dexterity saving throw or be swallowed. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects from outside the cadaver, and it takes acid damage at the start of each of the cadaver's turns. If the cadaver takes 20 or more damage on a single turn from a creature inside it, the cadaver must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 5 feet of the cadaver. If the cadaver dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone. The cadaver can only swallow one creature at a time, and can't use fly-trap while a creature is swallowed.

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