Bonefist Troll
2014Huge giant, chaotic evil
Armor Class 15
Hit Points 175 ()
Speed 30 ft.
Initiative
Skills Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages Giant
Challenge 9 (5,000 XP)
Actions
Multiattack. The troll makes three slam attacks.
Slam. Melee Weapon Attack: , reach 5 ft., one target. Hit: bludgeoning damage.
Trollfall. The troll can forgo its own safety when using Momentum Jump and turn itself into a projectile. The troll uses Momentum Jump to jump at a space within 60 feet of it, and each creature within 5 feet of that space must make a DC 17 Dexterity saving throw. On a successful save, a creature can choose to move 5 feet away from the area of effect. A creature that chooses not to move or is still in the area of effect after moving suffers the consequences of a failed saving throw. The troll and each creature that failed its saving throw takes bludgeoning damage per 10 feet the troll has travelled during its jump. The troll lands prone, and any creature in its space is also knocked prone.