Stat block in English
Basilisk token

Basilisk

2014

Medium monstrosity, Unaligned


Armor Class 15

Hit Points 52 ()

Speed 20 ft.

Initiative


STR
16
DEX
8
CON
15
INT
2
WIS
8
CHA
7

Senses darkvision 60 ft., passive Perception 9

Challenge 3 (700 XP)


Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if the basilisk isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic. A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save. If the basilisk sees its reflection within 30 feet of it in bright light, it mistakes itself for a rival and targets itself with its gaze.


Actions

Bite. Melee Weapon Attack: , reach 5 ft., one target. piercing damage plus poison damage.

About Basilisk

The basilisk is a reptilian predator whose gaze turns living creatures to stone. It is not particularly intelligent, but its passive petrification ability makes every combat with it a dangerous puzzle — one wrong look and a character becomes a statue.

  • Petrifying Gaze triggers automatically at the start of each creature's turn if they can see the basilisk — Constitution save or begin turning to stone.
  • A creature already petrified must be freed with greater restoration or similar magic — without help, it is permanent.
  • The basilisk itself is unremarkable in melee, making it most effective as a combined encounter element.

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