← All Items

Staff of Charming

Melee Weapon (simple)Rare2024by a bard, cleric, druid, sorcerer, warlock, or wizard
Damage:1d6 bludgeoning
Properties:Versatile
Weight:4 lb.
Charges:10
Recharge:dawn

This staff has 10 charges. While holding the staff, you can use any of its properties:

- Cast Spell: You can expend 1 of the staff's charges to cast Charm Person, Command, or Comprehend Languages from it using your spell save DC. - Reflect Enchantment: If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. - Resist Enchantment: If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn.

Regaining Charges. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.

Ready to roll initiative with Staff of Charming?

Free D&D 5e combat tracker · real-time initiative · no signup

Also available in Português